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AI Insights · Timothy · July 2025

Top 5 Snake Games Performance in the Middle East: Q2 2025

Discover the performance trends of the top 5 snake games in the Middle East during Q2 2025, including downloads, revenue, and active users.

Top 5 Snake Games Performance in the Middle East: Q2 2025

In the second quarter of 2025, the top 5 snake games on a unified platform in the Middle East demonstrated varied performance trends in terms of downloads, revenue, and active users. Here's a detailed breakdown of each game's performance based on Sensor Tower data.

SSSnaker from HABBY showed a fluctuating revenue trend, starting at around $2.8K and closing the quarter at approximately $1.6K. Weekly downloads were modest but saw a noticeable peak at 46 in mid-April. Active users hovered around 26K to 28K throughout the quarter.

Snake Clash! by Supercent, Inc. experienced a steady revenue increase, peaking at about $1.8K in early June. Downloads surged to over 62K by the end of June, while active users consistently grew, reaching 500K by the quarter's end.

Snake.io - Fun Online Snake from Kooapps maintained a stable revenue, closing at nearly $480. Downloads saw an upward trend, hitting 82K by late June. Active users peaked at over 970K at the start of the quarter, with a slight decline to 855K by the end.

Worms Zone .io — Hungry Snake from Azur Interactive Games Limited experienced a modest revenue increase, peaking at $397 in mid-May. Downloads fluctuated, peaking at 24K in late June. Active users remained stable around 100K.

Finally, Little Big Snake by LittleBigSnake, Inc. had a steady revenue throughout the quarter, closing at $169. Downloads were low but increased slightly towards the end of the quarter. Active users remained consistent, averaging around 1.1K.

For more detailed insights and analysis, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025